VGU: Zyra
I was given a brief where I had to redesign the character Zyra from League of Legends. I started with silhouettes made in alchemy which I then developed to create a few different variations of the character. This was then drawn over and added colour which then chose one and developed further. I then drew a few thumbnail sketches and then developed that into a final piece.
To the right ar some developed versions of Zyra and below is a front and behind view of what the final character would look like.
To the right ar some thumbnail sketches of what the final composition could look like. While below is the final outcome of the character.
Alternate Skin:
In addition to this, I also designed an alternate skin for my version of this character. Where I decided to go for a more aquatic theme, and ended up designing a mermaid version of Zyra.